Eoin MatthewsMay 2, 20191 min readEpisode 8Upgrading the lighting and the engine. I found out that with the newer update of 4.22.1 of the Unreal Engine included a new type of light...
Eoin MatthewsApr 30, 20191 min readEpisode 7Blueprinting and texturing is my focus in this update as the deadline comes closer. As I continue to develop my level the discovery of...
Eoin MatthewsApr 27, 20191 min readEpisode 6Stairs and doors are now the focus as I want to implement interactive doors to my level along with an extra floor level that the player...
Eoin MatthewsApr 25, 20191 min readEpisode 5The update is only a short one as I have been unable to work much on this project due to work commitments. This update consists mostly of...
Eoin MatthewsApr 22, 20191 min readEpisode 4With the basic wall asset made I moved on into the Unreal Engine to start blocking out my level. I used this as an opportunity to...
Eoin MatthewsApr 18, 20191 min readEpisode 3In this update I have started to work on texturing my assets and applying the correct UV maps so that the textures don't appear broken or...
Eoin MatthewsApr 11, 20191 min readEpisode 2In this update I have decided to change the overall design of my interior as the one I was previously working didn't meet my expectations...
Eoin MatthewsMar 28, 20191 min readEpisode 1This is it, the start of the production of this project. With this I have started to create the interior sections of my environment using...